Category · 17 articles
Workflow work from the ArchVizDaily journal
Every workflow breakdown and tutorial we have published, from render setup to final grade. Sorted newest first.
Workflow3ds Max, Blender, Forest Pack, Chaos Scatter · 13 min
Realistic vegetation for arch viz: scatter, variation, and knowing when to stop
Scatter tools solved the geometry problem years ago. Believable planting is still hard because it is a design problem, not a plugin problem.
WorkflowAny renderer · 10 min
Lens choice in architectural visualization: why 35mm is quietly winning
The 24mm wide angle that dominates real estate CGI is not the lens most architectural photographers actually use. A working artist argument for tighter framing.
Workflow3ds Max, Corona · 12 min
Masterplan aerial renders that read as design, not surveillance
The 45 degree camera, the shadow story, and the entourage density that makes a masterplan look occupied. A top down workflow for urban design.
WorkflowAny renderer · 10 min
Entourage people that add life without adding noise
Cutout versus 3D, silhouette reading, and the awkward mid distance zone where every render's people become obviously fake. A working method.
WorkflowBlender 4.3 + Cycles X · 15 min
Blender and Cycles for arch viz: a forest pavilion, start to finish
Cycles X, geometry nodes for foliage, and the render settings that closed the gap with Corona on this small brutalist project.